Privacy policy
The game collects no personal data. It has no accounts and no ads, it never asks who you are, and your career is saved on your own phone. From version 1.0.2 it sends a few anonymous usage statistics so we can see which parts of the game work, and you can switch them off in the game’s settings. If you write to us from the game, we receive your message.
Who we are
The game is made and published by Vibalyze OÜ, Järvevana tee 9, 11314 Tallinn, Estonia (registry code 17240903). Vibalyze OÜ is the controller for the anonymous statistics and the messages described below. You can reach us at vibalyze@zohomail.eu.
What the game sends (version 1.0.2 and later)
Anonymous usage statistics. The game sends short gameplay events to our own server, for example “career started”, “game played live or simulated”, “call made: go for it”, “season ended 9–3 with a bowl win” or “job offer accepted”. Each event holds numbers and fixed labels chosen by the game, plus the app version, the operating system and its version, your phone’s language and time zone offset, and the country of the connection.
- Events are tied only to a random install ID made on your phone (and a random ID per session). It is not your name, not your Apple or Google account, not a device identifier and not the advertising identifier. A new random ID replaces it after 13 months.
- Your coach’s name and anything else you type are never part of an event.
- The server derives the country from the connection; it never stores or logs your IP address.
- Raw events are deleted after 120 days. Daily totals that hold no IDs are kept for 25 months.
- Offline, events wait on the phone (at most 1,000) and are sent later. The game works fully without a connection.
- Turn it off any time: in the game, tap the gear on the week screen and switch off “Share anonymous stats”. Off deletes the events still waiting and nothing more is sent.
Anonymous error reports. If the game hits a software error, it sends an “error” event with the kind of error, a short fingerprint, and the names of the game’s own code files and lines where it happened, so we can find and fix the bug. The error’s message is never sent (it could contain something you typed), and nor is anything else from your phone. These reports go through the same anonymous statistics, with the same install ID, retention and off switch.
Where the install came from (iPhone only). On first launch the game asks Apple’s AdServices framework for a token and sends it to our server once, so we can learn whether the install came from an Apple Search Ads campaign (campaign, ad group and keyword, the country and the date). This is Apple’s privacy-preserving attribution: it contains no advertising identifier and nothing about you, it is not tracking, and the game shows no tracking prompt. If statistics are off, nothing is sent.
“Write to us”. If you send us a message from the game’s settings, we receive the message, its type (bug, idea or other), the app and system details above, the install ID (so we can match a bug to what happened), and your email address only if you choose to give one so we can reply. Messages are kept for 24 months. This works even when statistics are off, because you send it on purpose.
Our server runs on Cloudflare, with the database in the European Union. Cloudflare processes the data for us as a service provider. We do not sell data, share it with advertisers or data brokers, or use it to track you across other apps or websites.
What we never collect
No name, no contacts, no location, no photos, no microphone, no camera, no advertising identifier and no device identifier. The game contains no advertising libraries, no third-party crash reporting service and no social or sign-in integrations. Versions 1.0.0 and 1.0.1 send nothing at all.
What the app stores on your device
Your career — your coach, the fictional schools, rosters, schedule,
results, polls and recruiting board — is saved as one compressed JSON
file, dynasty.json.gz, inside the app’s own documents
folder. The game also keeps a copy of the previous save next to it
(dynasty.json.gz.bak) so a damaged file can be recovered. The
save never leaves your phone.
Small files in the app’s support folder hold the random install
ID, your statistics on/off choice, the events waiting to be sent, and when
the game last offered the rating prompt (review.json), so that
it does not ask too often. If you turned the daily reminder on, its setting
is stored too; the reminder is scheduled on the phone and nothing about it
is sent.
Device backups
Because the save lives in the app’s documents folder, it may be included in your phone’s normal backup (Android Auto Backup, or device or iCloud backup on iOS), depending on your settings. Those backups are handled by Apple and Google under their own privacy policies. We cannot see them, and we have no way to read your save.
The rating prompt
After a big moment, such as a first bowl win, the game may ask the operating system to show its standard “rate this app” sheet. That sheet is drawn and run by Apple or Google, not by us, and they decide whether it actually appears. If you leave a rating or review, it goes to the store under the store’s own privacy policy, and we only ever see what the store publishes.
Accounts, online play, leaderboards
There are none. There is no login, no friends list, no chat, no cloud save and no online leaderboard. Every other coach, player and recruit in the game is invented by the game. The entire game works with the phone in aeroplane mode.
Advertising and purchases
The game contains no advertising and no in-app purchases. There is no ad network in the build, so there is no ad profiling and no App Tracking Transparency prompt.
A later version may add a one-time “Pro” purchase and optional rewarded ads that you choose to watch. If that happens, this policy will be updated before that version is released, and the store privacy answers will be updated to match.
Deleting your data
- Deleting the app deletes your save, the install ID and any events still waiting on the phone.
- Turning statistics off stops all sending at once.
- To have the statistics and messages from your install deleted from our server, email us. We will help you find your install and erase it.
- Your phone’s backup may still hold a copy of the save after you delete the app. Clearing that is done in your device’s backup settings, not in the game.
- Starting a new career overwrites the existing one. There is one save at a time.
Children
The game is suitable for everyone. There are no ads, no purchases, no chat, no user profiles and no way for one player to see another player’s content. The anonymous statistics identify no one, of any age. We do not knowingly collect personal information from children; if a child sends us a message with an email address, a parent can ask us to delete it.
Your rights
If you are in the EU/EEA or UK, the GDPR gives you rights to access, correct, export and delete personal data, to object to its use, and to complain to a supervisory authority (in Estonia, the Andmekaitse Inspektsioon). The statistics are anonymous and we cannot link them to you on our own, but if you give us your install’s details or the email you wrote from, we will act on any request. Write to vibalyze@zohomail.eu.
Changes to this policy
If the app starts doing something this page does not describe — ads, purchases, cloud save — this page is updated first, with a new date at the top, and the store privacy forms are updated with it. We will not quietly add collection under an old policy.
Contact
Questions about privacy, or anything on this page: vibalyze@zohomail.eu.